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******** Doom64 EX Game Parameters ********
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These can either be entered into the parameters box in the Launcher,
or added to any shortcuts you create.

An example would be:
Doom64.exe -warp 28 -fast -file C:\Foo\Foo.wad

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Basic Parameters
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-iwad <filename>
    specify main iwad name to use during load

-file <name>.wad
	specify pwad name

-devparm
	Enables developer mode. Very useful for testing custom wads (see DEVPARM.TXT
	for more information about using developer mode).

-nogun
	don't draw player's gun sprite on screen.

-nomonsters
	No monsters are spawned in game

-nosound
	Disable sound interface, use this if you're having problems such as
	"Unable to create primary sound buffer".

-nomusic
	Disable ingame music

-noxinput
	Disables XInput

-fast
	Enables fast monsters

-respawn
	Enables respawning monsters

-respawnitem
	Respawn items in game after being picked up

-skill <0 - 4)
	start game on specified skill

-warp <1 - 33>
	warp to specified level on load

-record <demo lump name>
	records a demo to a lump file

-width <value>
	specify screen width

-height <value>
	specify screen height

-window
	run game in window mode

-fullscreen
	run game in fullscreen mode

-turbo <value>
	Enables turbo mode based on speed value

-playdemo <lump file>
	Plays a demo lump

-setvars <cvar name, value>
	Set a cvar value. Can set multiple cvars following '-setvars'

-timedemo
	TODO: Add description

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Advanced Parameters
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-config <filename>
	use alternate config.cfg file.

-heapsize <n>
	Allocate an <n> MB heap (Default=32).
	Hardware renderer needs less memory than software.
	A setting of >half physical memory will probably cause 
	excessive swapfile paging and deteriorated preformance.

-server
	Host a game. When one or more clients connects, press any
	key to begin the network game.

-connect <ip address>
	Connect to a game hosted by the server

-port <n>
	Specify network port